A fantastic way to end the series.
This series has been amazing to watch grow and develop. It's incredibly entertaining to play a series of games that rely on brain power instead of the normal rapid-clicking of the mouse. I'm basically just stating in this paragraph how much I enjoy the concept of the Riddle School games, they never fail to amuse me. Everyone of them has been a step up from the previous, really gave me something to look forward to on this site.
The plot for this one was unbelievable, I had to take a few hints from your user page, but everything I couldn't do seemed so obvious when I did it. The puzzles in the nine block game were very challenging, I think I understood the logic behind it, but I'm afraid to be proven wrong, haha. I don't want to give away a major part of the difficulty at the end so hopefully you'll know what I mean, but when I realized "OH MY GOD, HE'S UPSIDE DOWN" I could not have felt like a bigger idiot. I spent so much time on that puzzle and the simple reasoning behind it made it even more clever.
I thought the new characters for this one were great, they fit into the story very well and impacted the story greatly. Diz was cool, I like how you snuck him into the previously games. Did you have a plan for Diz and this plot since Diz was on the poster in Riddle School 3? It's so funny you brought him back, the recurring things from the previous game still make me laugh.
The most amusing part of the game was going back to the previous games and killing your classmates. Nostalgia could not have been better exemplified in any game on this site. I wanted to see Chubb make an appearance in the dream sequence, seeing that him toppling over would be a perfect way for someone to die. Though the whistle and globe death sequences were creative, so I'll let it slide. It felt like I was playing the old games with a set of new eyes.
The animation and controls in this edition were smooth as always. I thought the animation you did for Earth looked amazing, plus the way you animate your characters was cool, very distinctive. I thought the special features were great too, seeing your rejected ideas was fun and Smiley being a girl blew my mind. The only thing I would have taken a point off for was how confusing the plot was, but your summary of it did a good job, so there's nothing to complain about.
The music for the dream sequences was the best audio I've heard throughout your whole series. It fit perfectly into the scene, gave me a real feeling and mood like I was about to take a big step in the game. It's amazing how something a small as the music tracks can be the difference in how a game is received, but I'm glad to say you've got a good ear for that kind of thing, so kudos.
I saw Riddle School 5 was in the portal, so I immediately jumped to your page to look for Riddle School 4. Upon playing it, I was disappointed and thought there was something else to it. April Fool's or not, I was pissed. Then seeing how crucial it was to the advancement of this story, I cannot thank you enough for showing us a piece of the puzzle so early. It really helped me understand what was happening and how the aliens plan was working. I could not imagine how confused I would have been If I had not seen that part beforehand.
In the end, this has continued to be one of the most promising series published to the Newgrounds community. Whether it is the witty humor, the creative plotlines, or the perplexing puzzles, this series does not disappoint. At no time in your games did I stop playing, something about them lures me to play them through to the end. This series sets the bar incredibly high for adventure games and is the prime example of how one should be created. I see no reason why these games shouldn't be at the top of the charts. The playability is great and... I kinda feel like I'm repeating myself, haha. I'll try to sum it up as best as I can:
JonBro, thank you for creating a model of how adventure games should be. Seeing this series evolve is something I love about your creations. This game was the perfect touch to end a fantastic series.