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sumidiotdude

Age/Gender: 18, Male
Location: Awexometown
Job: Thread Bumper

I think I just blurb'd myself.

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Sign-Up Date:
11/5/07

Level: 24
Aura: Fab

Rank: Master Sergeant
Blams: 353
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Rank #: 674

Exp. Points: 6,270 / 6,400
Exp. Rank #: 2,819
Voting Pow.: 6.60 votes

BBS Posts: 2,537 (3.46 per day)
Flash Reviews: 1,100
Music Reviews: 80
Trophies: 0
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All Flash Reviews

1,100 Reviews | 224 w/ Responses

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Score: 7
Yings Unfinished Business

"Interesting to see."

date: November 3, 2009

I like the Around the Galazy clip the best, the animation ability you have is truly amazing. That's cool how the opening you created for your friend played on television, that's awesome. I didn't really understand the purpose of any of the films until the author comments you left about each appeared. I also thought the author comments sort of disrupted the flow of the pieces, a white screen randomly popping up did decrease the entertainment value.

I thought the main menu screen was set up nicely, and each scene had good music. I'm suprised you decided not to use that Ying-Yong logo you animated, it looked really neat. Overall, I'd say only two, Around the Galaxy and So This is Love, have potential and could do well on this site. It was interesting to see how procrastination won the battle too, haha. Anyway, keep up the good work!

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Score: 7
Locklegionpixel.swf

"Pretty good."

date: November 1, 2009

I completely forgot about Ban Day this year, so I'm glad I watched this so it could trigger my memory. The animation looked very nice and I thought the dialogue was used to its fullest. The flash stopping was annoying, and some of the text is unreadable because it is white and I can't see it on the background. It was still an interesting flash to watch, I'm always impressed by what the Lock Legion comes up with.

I thought it was funny how you kept saying that you didn't know how to make transitions, it really added to the humor of the flash. The music was nice too. I saw my name in the author comments and freaked out, I appreciate the recognition, thanks for that. Overall, it was an entertaining movie, I'm looking forward to seeing the finished product. Keep up the good work!

November 1, 2009

Author's Response:

Thanks I'm glad that you enjoyed it. The white text on the yellow wall said: This text is extremely hard to read. It was an easter egg. And once again thanks for supplying me the song from Super Mario 64.

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Score: 6
Charlie the gay frog

"Decent game."

date: October 31, 2009

I thought the storyline for the game was funny, you should have put more of that information into the game, like making it an adventure game or something. The animation was pretty good and I liked the music as well. The controls were good, but even when I right-clicked on play nothing happened, so I had to press forward to get the game rolling, maybe you should have a look at it.

The frog's different jumping abilities were a good challenge, but some of them couldn't really jump at all which was frustrating. It took me a while to figure out there was not an objective to the game, I wish I would have read that in the author's comments first. It was a noble idea for a game, but I thought it could have been executed better. Keep up the good work!

November 1, 2009

Author's Response:

Why thank you!

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Score: 6
Balloon Boy Adventure

"Decently entertaining game."

date: October 31, 2009

I thought this game was enjoyable mainly because it was released so quickly after the event happened, but I figured its quick release was mainly a consequence for lacking playability. The puke feature was fun and the concept is hilarious, but since it becomes exceedingly repetitive the game loses its fun after a few minutes of playing. The entertainment is limited in my opinion.

The music was good and the graphics were nice. The occasional powerups were funny as well. The birds were somewhat difficult to avoid since they came at different speeds, but I assume this game was intended to be a challenge. The development could have had some work, but the game was still pretty amusing. Keep up the good work.

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Score: 10
Gretel and Hansel

"Brings new life to the classic fairy tale."

submission: Gretel and Hansel
date: October 31, 2009

It really takes talent to put such a dark spin on a beloved children's story, but you manged to do it extremely well, kudos on that part. The graphics looked amazing, the whole watercolor look matched the mood of the game. All of the medals gave me reason to continue playing the game as well, I was entertained from beginning to end. My favorite part was when Gretel was on fire, and Hansel is imitating her by jumping up and down.

I wasn't in love with the music, but it went along with the tone expressed in the game. The game wasn't too difficult, but since it was so enjoyable with all the humor and great plot it should definately have a high replay value. I'm looking forward to playing the next episode, the storyline sounds just as good as this one. Keep up the excellent work!

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Score: 10
The Gun Game

"Extremely fun."

submission: The Gun Game
date: October 31, 2009

I was never a big fan of shooting games, but this really changed my opinion towards them. All of the unlockables and achievements kept my attention drawn to the game the entire time. The graphics were great and the controls were very easy to learn. I like the campaign mode the best, the increasing difficulty for each level tempted me to try out more guns and continue playing.

The achievements are definately a work in progress for me, mainly since there are so many, but I'll keep coming back every now and then to try to achieve more of them. The medals also increase the entertainment for sure, plus the skeleton mode puts me in the Halloween mood. Excellent job overall, nothing to complain about. Keep up the fantastic work!

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Score: 10
Escape Pico's Mansion

"Very good game."

date: October 31, 2009

Your creative adventure games never cease to entertain me, Will. By far, this has got to be my favorite of your games, and it puts me in the Halloween spirit. It was cool seeing all of the Newgrounds icons together in one place, plus all of the characters' inside jokes were funny to see. I'm glad you put Brian in there too, I love the Red Diamond Dragon club.

The medals made this game much more fun. I had trouble with the Money Maker medal, it took me a while to figure out how to get it. You're going to like this though, since it was called Money Maker, I figured it had something to do with clicking the API ads on the flash, so I clicked it numerous times. There should be a bit of money coming your way for that, haha.

You have really mastered the pixelation art form, it all looked great, I especially like how you made Dad look. The music was funny too, plus the ending gave me a good laugh as well. Adventure games are my favorite genre to play, and this really made my Halloween special. Keep up the excellent work Will, I'm looking forward to playing more of your games in the future.

October 31, 2009

Author's Response:

Hahaha, that's great. Maybe other people will make the same mistake. :D
I'm glad that you've enjoyed it, I didn't think it would do as well as my first game, but it's turned out great so far.
Thanks for the review!

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Score: 5
Life in Clocktopia #6

"A decent episode."

date: October 30, 2009

This was an alright episode. I remember the prequel to this episode being a lot longer, so i was expecting more in this one. I was somewhat disappointed when I realized how much shorter it was and how it lacked plot. I think this is a growing series that improves every episode, but nothing really grabbed my attention this time around. It seems like this flash solely could have been added to part one and been submitted by itself.

The animation was good, I like the way you animate trees, they looked really authentic, plus I like your taste in music. The ending was pretty funny, it gave me a good laugh. You taught a good moral value in the movie that the viewer should appreciate, but adding a hook at the beginning needs to grab the viewers attention. Anyway, I'm looking forward to the next episode. Keep up the good work!

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Score: 6
Animator Outbreak

"Good concept, improvement in development."

submission: Animator Outbreak
date: October 30, 2009

You truly have a talent of making me laugh at everyone of you games, Zorse. It's funny how you always include your friends in the games too *cough cough*. The animation looked really neat and the music was cool too. The plotline for the game is really creative and made me want to continue playing, but I thought the timing of when to hit the zombies was very difficult.

I didn't like when the zombies hit you since you bounced back and forth between them, ultimately making you lose multiple lives. Plus the zombies come at you so quickly it's hard to determine was level of animator they are, but I didn't think it was that big of a problem. It was an amusing game with easy to learn controls, so I liked it. Keep up the great work, bff!

October 31, 2009

Author's Response:

One day I'll put you in a game
also, I love you

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Score: 5
:The Dot Game:

"Not too bad."

submission: :The Dot Game:
date: October 30, 2009

I am impressed that this is your first game, for a beginner you show much skill. The glitch in level fourteen made the whole game turn white, so that made me frustrated by having to start over from the beginning. The controls were decent and the levels were creative. The music was a nice addition to the game as well. It was pretty fun, but the entertainment is limited due to the glitches.

The artwork could use some touching up, but I definately sense some room for improvement when you release your next game. I thought the levels were creative, but the get the ball in the hole series of games are abundant on this site; let your imagination flow and create something new! I can tell you have a lot of creativity, so now it's time for you to use it to your advantage. Keep up the good work bro.

October 31, 2009

Author's Response:

thanks this is the first actual GOOD review

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